![]() The preview mode (OpenGL) when drawing may sometimes make things look fuzzy, but all of this is smoothed out when rendered/output so that’s just a case of getting used to how TB displays things. There are no ‘snap’ features as such but lines will certainly look neater the more you tweak the smoothness settings. If you press K this will toggle visually to show you how many points are being created, messing with the smoothness settings in tool properties should help you get the right took you are after. Using the Pencil tool is your best option if you are looking for clean lines as this acts more like a single vector path, whereas the brush tool will create an outlined path which is harder to keep clean and gives a more hand drawn feel. ![]() ![]() Hi, there are ‘smoothing’ options in the brush and pencil tools. ![]()
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